Well, spent this week adding the final polish to the Jungle Demo. Things like sounds for movement, footsteps, splashing when you’re in the water etc. Also added a preliminary ‘underwater’ set of effects (visuals & sounds) for the character. It’s coming along pretty well considering the limited time and resources that I’ve had to put things together.
Release Dates
When’s it coming out, you ask? Well, it’s a good thing that you asked, because I have an answer ;}
Soon…ish…
Well, I know a bit more definitively than that — essentially it will be out the same day as the GameCore 2.0.5 release, which is scheduled for mid-next week. We’re doing the final touches to the installer, tweaking a few templates and so on, but basically as of today, we are code-locked for the 2.0.5 release. The executables are built, just all the little ‘other details’ that need to go into a release.
Helios Corporate Site Launches!
On a semi-related note, you may not have noticed, but Helios just launched our new Corporate / Studio site:
www.heliosx.com — I think Adrian’s done a great job of putting it together. We’re still fine-tuning the screenshots and will have a couple of new trailers etc to go up soon, but I think the site is starting to look pretty good.
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Looking forward to the feedback on the Jungle Demo — it’s basically a barebones ‘test — slash — benchmark’ for the C:SO game, so hopefully all goes according to plan and everyone loves it ;}
The models, vehicles, movements, sounds etc are all from C:SO, although the specific map itself was put together custom for the demo, so hopefully everyone approves. The character model is my current ‘stand-in’ Delta soldier, while I put the finishing touches on the customizable character system that I’m working on. Takes forever to rig up all of the various elements of clothing that the character wears …
We’ve done a couple of minor tweaks to the foliage / spawning system among other things, which resulted in some ncie framerate increases. Still have quite a few things that we intend to do to optimize the spawning system, but I think everyone will enjoy the demo. Hopefully…
Or not ;P
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