Combat : Special Operations

Blog Archive for October, 2009

Exciting developments

by gekido on Oct.31, 2009, under Combat Spec Ops

There have been a cou­ple of excit­ing devel­op­ments behind the scenes in the CSO lab, both in ways that tie in to the on-going dis­cus­sions that I’ve been cov­er­ing as well as for the game & it’s expo­sure & over­all development.

Should be able to announce some of the details in the next week or so, but the good news is that it means that I will be able to focus a bit more time on the game (at least for a short while).

More news soon ;}

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Character customization

by gekido on Oct.29, 2009, under Combat Spec Ops

Now that I’ve fig­ured out ‘what’ i want to do with the char­ac­ter cus­tomiza­tion sys­tem, the next fun part is fig­ur­ing out exactly ‘how’ it’s going to be done from the artis­tic side. The basics are essen­tially the same as the mod­u­lar weapons sys­tem that I’ve dis­cussed pre­vi­ously, with the obvi­ous added com­pli­ca­tion in that all of the var­i­ous com­po­nents are not only mod­eled but also rigged appro­pri­ately for the char­ac­ter model.
(con­tinue reading…)

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More character customization

by gekido on Oct.25, 2009, under Combat Spec Ops

So the more that I play Fallen Earth, the more that I am utterly con­vinced that I need to flesh out the char­ac­ter cus­tomiza­tion com­po­nent of the game even fur­ther than I have already.

(con­tinue reading…)

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Gravatar support added

by gekido on Oct.24, 2009, under Updates

Quick update — added sup­port for Gra­vatar icons (glob­ally rec­og­nized avatars), a com­pany that’s owned by the same folks that pro­duce Word­press (the sys­tem that runs this site). Quite a few sites around teh inter­web sup­port gra­vatars, and it’s a nice lit­tle addi­tion i think. So now if you post com­ments, your Gra­vatar icon pic thing shows up on the site.

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Character Customization

by gekido on Oct.23, 2009, under Combat Spec Ops

How impor­tant is the abil­ity to cus­tomize the look of an in-game char­ac­ter to you? Per­son­ally for me it’s a major deal. Saints Row 2 does an extremely good job of this, both in sim­ply allow­ing you to cus­tomize your char­ac­ters but also in how they have inte­grated the abil­ity to mod­ify your char­ac­ter later on in the game.
(con­tinue reading…)

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