Somewhat unrelated, but a game that I worked on during the ‘day job’ just went live. It’s called ‘MetaJets’, is free-to-play (on PC / Mac), features global leaderboards and many other cool new features.
Go check it out!
No related posts.
By gekido on January 26, 2010
Somewhat unrelated, but a game that I worked on during the ‘day job’ just went live. It’s called ‘MetaJets’, is free-to-play (on PC / Mac), features global leaderboards and many other cool new features.
Go check it out!
No related posts.
Posted in Unofficial GameCore Blog | Tagged gamecore, MetaJets
I am a specialist at game & technical design, specifically working as a liaison between management / publishers and the production requirements of both the technical & artistic teams during production. I have directly produced and overseen the implementation of several commercially used game / middleware engines as well as shipped commercial titles and 'serious games' simulations. Currently the CTO at Helios Interactive, previously I was the CEO / Studio Head at Vancouver-based developer Gekido Design Group.
admin interfaces attachments character customization contact us content browser coop counter-strike:source de_dust Episode 1 example character FN-Scar game contest gamecore gamecore tutorial gc2009 half-life 2 High-level gameplay indie game creation M4 MWS maps military shooters Modular Design modular weapons multiplayer Multiplayer Test network games news next steps Operations Room OPR magick optimization OptionsFile project template RTS sql fun state of the game tech notes todo list trailers true squad-based gameplay unlocks Updates website what not to do to make your mmo successful wordpress plugins
WP Cumulus Flash tag cloud by Roy Tanck and Luke Morton requires Flash Player 9 or better.
Copyright © 2010 Combat : Special Operations.
Combat : Special Operations is Digg proof thanks to caching by WP Super Cache