Lag time…

Sorry about the lag in post­ing some­thing new — been heads down get­ting the final pol­ish on a new GameCore release out the door. Should hope­fully have some time to post some thoughts, updates and other fun stuff shortly.

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gekido

I am a specialist at game & technical design, specifically working as a liaison between management / publishers and the production requirements of both the technical & artistic teams during production. I have directly produced and overseen the implementation of several commercially used game / middleware engines as well as shipped commercial titles and 'serious games' simulations. Currently the CTO at Helios Interactive, previously I was the CEO / Studio Head at Vancouver-based developer Gekido Design Group.

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