Combat : Special Operations is being developed using GameCore.
GameCore is an advanced, next-gen game development platform that provides bleeding edge visuals combined with rapid development. Everything you see on this site was created by 1 person — and the sole reason for this is GameCore. Of course I’m a little biased, I’m the CTO of the company, but hey, you’ll be surprised with what you can do — give it a try for yourself.
Here’s the latest ‘official trailer’ for GameCore. Some C:SO footage in there even ;}
A few features that GameCore provides:
- True 64 bit HDR rendering
- Advanced Post-Processing, including Screenspace Ambient Occlusion, Depth of Field and much more
- ‘Cloud-based’ user account management, including Global Leaderboards, Achievements, Stats and Network-enabled save games (Never lose your save games again!)
- Procedural content creation, supporting dense forests & lush jungles
- Dynamic multi-threaded streaming support for texture & object management
- Robust online gameplay support, including NAT traversal, Dedicated servers, Friends lists, Voice chat, Global Chat room support (chat to your buddies even if they are in different servers, or playing the single-player campaign) and more.
- Sophisticated Animation / Motion blending system allowing dynamic compositing of animations
- Cutting edge physics engine, supporting complex vehicles, ragdoll, breakable objects and much more
- DirectX & OpenGL renderers, with both PC & Mac support
- and Much, Much More!
