Combat : Special Operations

Posts with Tag: Factbook

Operations Room : Political view

by gekido on Sep.09, 2009, under Combat Spec Ops

The oper­a­tions room pro­vides not only a pretty view of the earth from space, it also is used for man­ag­ing your bases (For­ward Oper­at­ing Bases or FOB), mon­i­tor­ing Ter­ror Alerts & Unit deploy­ments around the world, and in gen­eral keep­ing track of the events around the neighborhood.

Along those lines, just got the polit­i­cal / national view of the OpRoom updated. I don’t have every sin­gle ‘legit’ coun­try in the world as a seper­ate mesh, but in total there are around 170 nations in the ‘C:SO’ world — and my goal is for the mis­sion gen­er­a­tion sys­tem to sup­port deploy­ing the Unit to every type of ter­rain / envi­ron­ment and ecosys­tem con­tained within. Sea, Air or Land, indeed ;}

As a side note, I’m work­ing on port­ing a small sub­set of the CIA Fact­book data­base into the sys­tem for gen­eral pop­u­la­tion info (among other things). When you select a coun­try in the grid, the game will actu­ally be polling fairly real­is­tic / recent data (at least as recent as is avail­able to us mere mor­tal / non-military types that is). More on this later ;}

OpRoom_NationView

And yes, every sin­gle coun­try (the pri­mary col­ored ver­sions) are indi­vid­u­ally mod­eled meshes that are over­laid over the main globe. If the user has selected a spe­cific nation, the over­lay meshes will be used as ‘high­light’ type meshes to indi­cate what the user has selected.

Next up is to do Cities (national cap­i­tals & oth­er­wise)… weee

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