Posts with Tag: OPR magick
by gekido on Aug.30, 2009, under Combat Spec Ops, Unofficial GameCore Blog
So after a quick analysis of the existing weapons models that I have, here’s a quick breakdown of what I have determined.
The concept of having modular weapons is definitely the way to go — but it’s definitely going to take a bit of content organization. For example, there are excellent components in the SCAR and M4 models that I have currently, but I’ll have to break them apart and seperate them before I can make it truly reusable. This includes both the mesh components themselves as well as the textures.
After determining that I do have some excellent reusable components basically ‘ready to go’, the next step is deciding what / how to organize them into a reusable component system.
